Modifiers

castTime

Formula
Standard Numeric Formula
Application
When calculating the effective spell castTime, this modifier is applied to the castTime base. The resulting value is clamped so it doesn't fall below the castTime minimum.

range

Formula
Standard Numeric Formula
Application
This modifier applies to the spell range.

duration

Formula
Standard Numeric Formula
Application
When an aura is added to a WorldObject the first time, this modifier is applied to its duration. It is unclear yet how this applies when the aura is refreshed.

tickInterval

Formula
Standard Numeric Formula
Application
Same as the duration modifier.

globalCooldown

Formula
Standard Numeric Formula
Application
When the global cooldown of a WorldObject is triggered, this modifier is applied to the duration.

maxHealth

Formula
Standard Numeric Formula
Application
Changes the maximum health.

scale

Formula
Standard Numeric Formula
Application
Applied to the WorldObject scale. Used to draw the model at the correct scale on the client.

movementSpeed

Formula
Standard Numeric Formula
Application
Changes the base movement speed.