Modifiers
castTime
- Formula
- Standard Numeric Formula
- Application
-
When calculating the effective spell castTime, this modifier is applied to
the castTime base. The resulting value is clamped so it doesn't fall below
the castTime minimum.
range
- Formula
- Standard Numeric Formula
- Application
-
This modifier applies to the spell range.
duration
- Formula
- Standard Numeric Formula
- Application
-
When an aura is added to a WorldObject the first time, this modifier is
applied to its duration.
It is unclear yet how this applies when the aura is refreshed.
tickInterval
- Formula
- Standard Numeric Formula
- Application
-
Same as the duration modifier.
globalCooldown
- Formula
- Standard Numeric Formula
- Application
-
When the global cooldown of a WorldObject is triggered, this modifier
is applied to the duration.
maxHealth
- Formula
- Standard Numeric Formula
- Application
-
Changes the maximum health.
scale
- Formula
- Standard Numeric Formula
- Application
-
Applied to the WorldObject scale. Used to draw the model at the correct
scale on the client.
movementSpeed
- Formula
- Standard Numeric Formula
- Application
-
Changes the base movement speed.